user
  • 1 year ago

  • 2

  • 25:18

EDSG Episode 245 - Tribes of Cara Fahd: Rejruk's Foxes

Earthdawn Survival Guide
0
Description
* Tribes of Cara Fahd: Rejruk's Foxes * The first "indigenous" tribe we've encountered. * All chiefs take the Name Rejruk. * Live in Gevosht, a planned community. * Don't have high opinions of the other tribes. * Very small force - maybe 50 mounted warriors. * Located between the Iron Fist and Broken Fang lands. * Scouts and couriers; focus on speed and stealth. * Rite of adulthood; emphasis on patience and focus. * Train in varied terrain so they can function anywhere. * Historical need for mounted messengers and couriers. * Krathis and Titanstroke recognize the value of the Foxes. * "Town orks," not nomadic the way the other tribes we have discussed. * Gevosht is your stereotypical "fantasy starter town" * Little sidebar commentary. * Discussion of some tribe-specific magic and gear in the back of the Cara Fahd book. * "Keepers of Secrets" * Practical folk, another twist on ork society. * Commentary about variety and no "one true way" for things to be. * Both Dan and Josh are fans of this tribe. * Image of Cavalryman mounts charging in to aid their riders. Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/@EDSGPodcast Find and follow Josh: https://linktr.ee/LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

Voice actors
Categories
Leisure
Games

Ages
Clean Content
Tags